Hero needed!

Play as a hero in the online strategy game Purification Heroes! Your duty will be to cleanse the land from the evil creatures threatening your people. However, you're not the only candidate for this honorable mission. Other heroes are rising, and you'll have to be the fastest to kill as many of the foul monsters as possible, otherwise your name will be forgotten forever.

Take on the role of a folk hero in this hardcore tabletop-like strategy game. You'll have to build a deck of movement cards, use them to move around the map and defeat monsters, and collect loot and victory points to win the game.

Combat Monsters

Engage in battle with over 40 types of monsters. The game's unique combat system builds on your strategic movements as you have to enclose and hunt down the evil creatures.

Movement Planning

Purification Heroes builds heavily on movement planning. You need to carefully plan your movements to move around, earn money and defeat monsters. You can use your movement cards to gain a limited amount of movement on each terrain. In order to gain more powerful cards that give you more mobility, you have to execute your plans very precisely, otherwise your acquired territory and money will be lost.


About the project

This project is a prototype, so if you like it, please leave feedback in the comments, and consider making a donation so I can keep developing it. Also if you encounter any bugs, you feel like some mechanics are too weak or too powerful, or you have an idea on new features, feel free to mention it in the comments or email me at tribe.of.mammoths@gmail.com.

Existing features

  • full game content & mechanics are available
    • over 40 types of monsters
    • more than 90 different cards
    • 9 terrains, and a unique shop for each one
    • testing different strategies and balancing is still in progress
  • random generated maps
    • map size and game length selection
    • automatic playability testing after generating
  • game modes:
    • hotseat multiplayer for 2-6 players
    • single player
  • extensive rulebook, manual and appendices for game content
  • save game to local file (and load game)


Upcoming features

(If I get enough support and see that it's worth it. You can let me know which of these do you want most.)

  • new game content
    • some new cards  & monsters
    • I have several possible expansion in mind
  • testing & balancing different game mechanics (cards, monsters, etc.)
  • highscore tracker (mainly in single player mode)
  • auto save feature
  • more game modes or options for random generated maps
  • some handmade maps (even fan-made perhaps)
  • improving hotseat multiplayer
    • tracking your opponents' movements
    • more information displayed on opponents
  • game server (only if there's a stable player base)
    • online multiplayer modes
    • online save & load game (so you can easily access your games on different devices)
  • single player mode against AI
  • music
  • improved graphics

Comments

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I like the concept!
I fail to find how to play single player, all I get is multiplayer. As I get to play both games and they're fairly independent it is no big deal, but still.

Suggestions/ideas:
1. Sorting and better overview of your hand.
2. more interactions with the other player(s). For example, add the ability to use the previous players' movement to complete a surrounding attack.
3. Some further development of the day concept. As is, there is little reason to care about how many days you use, making drawing cards until you have all your cards in your hand the usually best choice.
4. Maybe limit the possible amount of draws per month, instead get slightly better cards and make trashing/evolving of cards important, to make the game flow a bit better.

Thank you very much for your feedback, I really appreciate it! Lately I didn't have much time to spend on improving this game, but I'll look into your suggestions for sure when I can get back to it.